The walls are smooth hard rock maple and fit tightly into their grid slots.That they have felt on their bottoms so that they slide smoothly is an added bonus. The pawns are enormous! Similar in size to the salt & pepper shakers at a diner? Maybe even a little bigger.If your pawn tries to cross into a new square of the map and the ball on the underside hits an invisible barrier, the ball falls off the magnet and rolls back to your starting corner. Under the map board (and out of sight) is a randomized grid of walls. You do this by rolling the die and moving your wonderfully chunky pawn-magnet along the top surface of the map grid the given number of pips while underneath you carry a steel ball bearing. So they have to make their way through the maze by means of a good memory and lots of skill. However, in the maze there are invisible walls and only one of the missing objects is revealed at a time. Now they try to collect them before the Master notices anything. The little magician apprentices have lost some magic objects inside of the master’s maze. You’re a bunch of kid wizards trying to navigate an invisible maze to collect magical tokens. Ordinarily I’m not in favor of telling my kids to hurry up and grow already, but I’ve been impatiently waiting to play boardgames with them for ages! What’s the Gist? This game has been on my radar since my first son was still gestating.
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